Plexus Projects
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Plexus Projects
   Everest Pipkin     The Barnacle Goose Experiment     VIEW INTERACTIVE BROWSER-BASED GAME > >   abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new a
   Everest Pipkin     The Barnacle Goose Experiment     VIEW INTERACTIVE BROWSER-BASED GAME > >   abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new a

Everest Pipkin
The Barnacle Goose Experiment

VIEW INTERACTIVE BROWSER-BASED GAME > >
abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new and living things out of raw and non-living matter where the only raw material for experimentation is that of your own body. Through the accretions of self, the slow learning of mechanical systems, and the simple duration of time, you must uncover the combinatory logic of spontaneous generation and make again a living world from a dead one.

   Iz Nettere     Memory schematic   Lenticular cyanotype print created using pigment-metabolizing organisms through a layered process of humidity and growth.. Developed in conversation with neuroscientist Ida Mommenejad to speculate on the shape of

Iz Nettere
Memory schematic

Lenticular cyanotype print created using pigment-metabolizing organisms through a layered process of humidity and growth.. Developed in conversation with neuroscientist Ida Mommenejad to speculate on the shape of memory in neural networks that lack synapses yet display predictive faculties. 

   Tyler Williams     M oire no.2   mixed media Photo created with imaging Software, airbrush paint, and oil paint

Tyler Williams
M oire no.2

mixed media Photo created with imaging Software, airbrush paint, and oil paint

   Brandon Barr     scroll   Reflective acrylic on digital canvas print. For  Scroll  you have to use the camera flash from your phone to view the reflective text. Once this happens, the piece lives on as a physical painting and a flattened digital f

Brandon Barr
scroll
Reflective acrylic on digital canvas print. For Scroll you have to use the camera flash from your phone to view the reflective text. Once this happens, the piece lives on as a physical painting and a flattened digital file, both needing each other in order to complete the artwork.

   Tyler Calkin     Social Pressure Sim: 2018 [62.1/17.5/20.4]   Digital image created with nCloth pressure simulation on a 3D model derived from motion capture data, using values from the percentages of internet traffic from humans, “good” bots, and

Tyler Calkin
Social Pressure Sim: 2018 [62.1/17.5/20.4]

Digital image created with nCloth pressure simulation on a 3D model derived from motion capture data, using values from the percentages of internet traffic from humans, “good” bots, and “bad” bots in 2018, exploring the social pressures of interacting online with human and artificial actors.

   Dennis Delgado     Moonlight   Digital image created using Open Computer Vision, Python and Adobe Photoshop.  Moonlight  looks at the bias inherent in facial recognition systems. Using Open Computer Vision and the programming language Python, a fa

Dennis Delgado
Moonlight
Digital image created using Open Computer Vision, Python and Adobe Photoshop. Moonlight looks at the bias inherent in facial recognition systems. Using Open Computer Vision and the programming language Python, a facial detection algorithm was run on a series of films by directors of color. In this case the film is Moonlight by director Barry Jenkins.

   Anna Christine Sands     Fallen High   digital screenshot exploring the ways familiar software design seeps into the collective unconscious, and takes on a life of its own. I examine and consider each layer of production through the entire process

Anna Christine Sands
Fallen High
digital screenshot exploring the ways familiar software design seeps into the collective unconscious, and takes on a life of its own. I examine and consider each layer of production through the entire process of making my digital collages, and occasionally those layers become an integral part of the finished piece.

   Iohanna Nicenboim     Conversation Starters   interactive sculpture that uses the metaphor of growing, to explore everyday (mis)understandings of AI. Failures and misunderstandings of AI are as important as explanations: they show the limitations

Iohanna Nicenboim
Conversation Starters

interactive sculpture that uses the metaphor of growing, to explore everyday (mis)understandings of AI. Failures and misunderstandings of AI are as important as explanations: they show the limitations of AI and let ppl negotiate trust.

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   Everest Pipkin     The Barnacle Goose Experiment     VIEW INTERACTIVE BROWSER-BASED GAME > >   abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new a
   Michelle Lee     (in)tangible being: a portrait of computer body   documentation of installation created with custom touch interfaces, silicone, Leap Motion, and TouchDesigner exploring self-conception blurred between physical and digital through
   Alina Nazmeeva     bug in my software   Multimedia installation pairing textile landscape with real-time AI-agent driven ecosystem simulation to draw a line from engineered lifecycle and DNA of silkmoth to the womxn-dominated textile labor an
   Iz Nettere     Memory schematic   Lenticular cyanotype print created using pigment-metabolizing organisms through a layered process of humidity and growth.. Developed in conversation with neuroscientist Ida Mommenejad to speculate on the shape of
   Tyler Williams     M oire no.2   mixed media Photo created with imaging Software, airbrush paint, and oil paint
   Aurora Mititelu     Abel & I    documentation of interactive simulation created using a real-time avatar and a custom LLM agent, accessed through a phone within a physical installation. It explores ideas on autonomy through the artist’s relati
   ¡wénrán zhào!     Thread in the Air     VIEW INTERACTIVE WEB-BASED VERSION > >   electronic textile sculpture incorporating interactive projection on textiles. In the projection, a poem emulates the structure and movements of threads–it sway
   Brandon Barr     scroll   Reflective acrylic on digital canvas print. For  Scroll  you have to use the camera flash from your phone to view the reflective text. Once this happens, the piece lives on as a physical painting and a flattened digital f
   Ursula Endlicher     The HTMLgardeness – Sowing HTML but Harvesting AI   AR walks and experiences triggered by scanning the bark of trees, a natural QR-code. A critical yet playful series, it features the character of The HTMLgardeness, refle
   Tyler Calkin     Social Pressure Sim: 2018 [62.1/17.5/20.4]   Digital image created with nCloth pressure simulation on a 3D model derived from motion capture data, using values from the percentages of internet traffic from humans, “good” bots, and
   Fangmeng Liu     The Seven Meters of My Vacillation    Installation and moving image based on Arduino and Processing, capturing the intangible vacillation of will by recording the decisions of quit smoking or smoke again, and thus mocking on the f
   Dennis Delgado     Moonlight   Digital image created using Open Computer Vision, Python and Adobe Photoshop.  Moonlight  looks at the bias inherent in facial recognition systems. Using Open Computer Vision and the programming language Python, a fa
   Andrew Salomone     Default Cube Looping Animation Mechanism   a mechanical device made from fresh vegetables designed to animate the “default cube” in open-source 3D graphics software Blender. Vegetables are electrically conductive, allowing them
   Anna Christine Sands     Fallen High   digital screenshot exploring the ways familiar software design seeps into the collective unconscious, and takes on a life of its own. I examine and consider each layer of production through the entire process
   Avital Meshi     GPT-ME   A durational performance with an AI-based Wearable exploring how GenAI intertwines with human identity. With this DIY wearable, the artist speaks GPT-generated words instead of sharing her own organic thoughts.
   Yvonne Fang     Dream Field   documentation of interactive installation of an ecosystem simulation created with real-time AI image generation, exploring human role within ecological systems and ecological grief.
   Amber Parris     botoxontology   Screen recordings are layered over their viewing locale as a narrator explores how technology allows us to both enhance our physical faces and to curate digital selves, blurring the boundaries between on and offlin
   Yitao Yuan     How's it going, Fun Guy?   Portable installation and video created with bioelectronic signal collection and data visualization exploring communication between humans and fungi. Yitao Yuan brings fungi into human activities, recordin
   Andrew Y. Ames     We Don't Need Another Algorithm   Wood, Resin, Copper, LEDs and a Microcontroller brought together using traditional woodworking, CNC machining, and programming to craft an animated shift key. “We don’t need another algorithm” e
   Iohanna Nicenboim     Conversation Starters   interactive sculpture that uses the metaphor of growing, to explore everyday (mis)understandings of AI. Failures and misunderstandings of AI are as important as explanations: they show the limitations
Plexus Projects
198 Greenpoint Avenue #1,
Brooklyn, NY, 11222,
United States
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